Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Defeat
Ranked Solo/Duo · Yesterday
3 / 8 / 4
K / D / A
25%
Kill participation
692
Damage / min
10,117g
366.8 gold / min
29
12 placed · 2 cleared
191
6.9 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryniezły yeti pl#hui
Rumble · Top
7 / 2 / 9
39% KP
27,223
23.4% share
12,241g
211 CS · 7.6/m
OLEG INSEC#OLEG
Vi · Jungle
9 / 7 / 12
51.2% KP
27,462
23.6% share
14,809g
194 CS · 7/m
kocham azje#caro
Locke · Mid
16 / 4 / 10
63.4% KP
25,964
22.3% share
13,307g
169 CS · 6.1/m
Маша#KR01
Xayah · ADC
7 / 7 / 16
56.1% KP
29,330
25.2% share
15,760g
260 CS · 9.4/m
WillTheHook#EUW
Alistar · Support
2 / 8 / 29
75.6% KP
6,236
5.4% share
9,341g
23 CS · 0.8/m
Red side
DefeatSpear Shot#1111
Pantheon · Top
3 / 8 / 4
25% KP
19,087
17.2% share
10,117g
191 CS · 6.9/m
MarioDeLaTorre#1way
Sylas · Jungle
8 / 9 / 8
57.1% KP
28,127
25.4% share
14,215g
193 CS · 7/m
R1 TWP#EUW
Yasuo · Mid
5 / 8 / 5
35.7% KP
20,927
18.9% share
12,741g
239 CS · 8.7/m
Ryuk#adc
Zeri · ADC
9 / 8 / 10
67.9% KP
31,845
28.7% share
15,597g
246 CS · 8.9/m
Walid Georgey#EUW
Renata Glasc · Support
3 / 8 / 15
64.3% KP
10,846
9.8% share
8,955g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
