Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 318 days ago
2 / 7 / 5
K / D / A
25.9%
Kill participation
634.7
Damage / min
11,160g
369.7 gold / min
15
4 placed · 3 cleared
209
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattrki#trki4
Darius · Top
9 / 8 / 6
55.6% KP
17,413
17.6% share
13,626g
183 CS · 6.1/m
Boom Shaka laka#nthli
Shaco · Jungle
8 / 6 / 10
66.7% KP
24,776
25.1% share
14,549g
218 CS · 7.2/m
Stefkec#S n Y
Zed · Mid
2 / 7 / 5
25.9% KP
19,156
19.4% share
11,160g
209 CS · 6.9/m
JohnVoukou#EUNE
Kai'Sa · ADC
7 / 11 / 8
55.6% KP
30,466
30.8% share
13,334g
183 CS · 6.1/m
EyalGolaniSBack#EUNE
Zilean · Support
1 / 7 / 15
59.3% KP
6,952
7% share
8,257g
26 CS · 0.9/m
Red side
VictoryKalista#252
Vayne · Top
4 / 7 / 6
25.6% KP
22,402
18.2% share
12,590g
195 CS · 6.5/m
333#FIST
Rengar · Jungle
11 / 7 / 7
46.2% KP
26,382
21.5% share
14,348g
207 CS · 6.9/m
44teca#aura
Orianna · Mid
9 / 2 / 8
43.6% KP
26,167
21.3% share
14,579g
224 CS · 7.4/m
Prodi Period Acc#Queen
Swain · ADC
13 / 4 / 11
61.5% KP
37,201
30.3% share
15,188g
222 CS · 7.4/m
hide in Greecε#EUNE
Seraphine · Support
2 / 7 / 22
61.5% KP
10,657
8.7% share
10,282g
47 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
