Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 317 days ago
4 / 4 / 0
K / D / A
40%
Kill participation
717.8
Damage / min
13,927g
474.8 gold / min
10
5 placed · 0 cleared
239
8.1 CS / min
Objective control
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryObanai Iguro#순수한 피
Cassiopeia · Top
1 / 2 / 8
30% KP
16,303
13.6% share
11,957g
242 CS · 8.3/m
petrzalsky princ#zeen
Kayn · Jungle
12 / 2 / 12
80% KP
32,249
26.8% share
15,592g
243 CS · 8.3/m
kush uwu#DOINB
Malphite · Mid
9 / 1 / 8
56.7% KP
29,220
24.3% share
12,308g
184 CS · 6.3/m
5t34Lthy#EUNE
Smolder · ADC
7 / 2 / 9
53.3% KP
33,178
27.6% share
12,281g
218 CS · 7.4/m
Blam#EUNE
Nami · Support
1 / 3 / 23
80% KP
9,194
7.7% share
8,645g
12 CS · 0.4/m
Red side
DefeatCoatpustmain#Main
Sion · Top
3 / 4 / 1
40% KP
14,973
18.5% share
10,638g
215 CS · 7.3/m
Lørd øƒ Frëñzÿ#MIDRA
Shyvana · Jungle
0 / 9 / 4
40% KP
22,650
28.1% share
9,077g
196 CS · 6.7/m
Stefkec#S n Y
Zed · Mid
4 / 4 / 0
40% KP
21,056
26.1% share
13,927g
239 CS · 8.1/m
AdamFekete#azjo
Zeri · ADC
3 / 5 / 0
30% KP
13,656
16.9% share
10,576g
233 CS · 7.9/m
IlIlIlIlIlIlIlIl#RX89
Braum · Support
0 / 8 / 5
50% KP
8,404
10.4% share
6,236g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
