Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 317 days ago
7 / 6 / 7
K / D / A
50%
Kill participation
1,303.6
Damage / min
16,263g
569.3 gold / min
13
5 placed · 1 cleared
251
8.8 CS / min
Objective control
4
Dragons
0
Baron
13
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCute femboy#Igrek
Kled · Top
14 / 6 / 6
47.6% KP
41,896
28.8% share
15,139g
221 CS · 7.7/m
ALP TILL I DIE#EUNE
Dr. Mundo · Jungle
6 / 2 / 13
45.2% KP
30,334
20.8% share
14,389g
262 CS · 9.2/m
Obanai Iguro#순수한 피
Cassiopeia · Mid
14 / 4 / 9
54.8% KP
35,077
24.1% share
16,663g
236 CS · 8.3/m
Dariuszek#DEMON
Swain · ADC
5 / 9 / 11
38.1% KP
29,548
20.3% share
11,419g
171 CS · 6/m
OogaBoogaSniffin#EUNE
Soraka · Support
3 / 7 / 13
38.1% KP
8,749
6% share
8,324g
29 CS · 1/m
Red side
DefeatXeltol#G59
K'Sante · Top
4 / 8 / 5
32.1% KP
30,983
22% share
10,229g
163 CS · 5.7/m
BrainWash JG#777
Ekko · Jungle
10 / 9 / 3
46.4% KP
35,609
25.3% share
13,399g
195 CS · 6.8/m
Ki Shadow#EUNE
Sylas · Mid
7 / 11 / 4
39.3% KP
25,335
18% share
11,389g
164 CS · 5.7/m
Stefkec#S n Y
Zed · ADC
7 / 6 / 7
50% KP
37,240
26.4% share
16,263g
251 CS · 8.8/m
Venux1221#EUNE
Blitzcrank · Support
0 / 8 / 12
42.9% KP
11,765
8.3% share
7,124g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
