Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 316 days ago
13 / 4 / 17
K / D / A
58.8%
Kill participation
2,030.5
Damage / min
21,400g
605.7 gold / min
13
12 placed · 0 cleared
252
7.1 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLORD UROŠ#333
Cho'Gath · Top
4 / 11 / 2
17.1% KP
25,068
17.1% share
11,636g
225 CS · 6.4/m
RVG FoobaR#EUNE
Diana · Jungle
4 / 8 / 10
40% KP
21,872
14.9% share
13,051g
240 CS · 6.8/m
Marcel#1v9
Zed · Mid
6 / 12 / 4
28.6% KP
39,254
26.7% share
13,051g
203 CS · 5.7/m
Sata Andagi#rixma
Aphelios · ADC
15 / 9 / 8
65.7% KP
49,748
33.9% share
19,109g
295 CS · 8.3/m
Kebabowy Książę#PITA
Nidalee · Support
6 / 11 / 11
48.6% KP
10,942
7.4% share
11,774g
37 CS · 1/m
Red side
VictoryStefkec#S n Y
Aurora · Top
13 / 4 / 17
58.8% KP
71,746
35.4% share
21,400g
252 CS · 7.1/m
senelyz4s#EUNE
Kha'Zix · Jungle
20 / 6 / 11
60.8% KP
59,092
29.2% share
18,614g
202 CS · 5.7/m
OogaBoogaSniffin#EUNE
Anivia · Mid
7 / 4 / 13
39.2% KP
29,886
14.8% share
15,897g
281 CS · 8/m
Jinu#lelou
Ashe · ADC
8 / 13 / 18
51% KP
32,043
15.8% share
17,059g
228 CS · 6.5/m
PAPYRUS#7312
Lulu · Support
3 / 8 / 27
58.8% KP
9,626
4.8% share
11,099g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
