Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 314 days ago
6 / 6 / 10
K / D / A
43.2%
Kill participation
1,022.1
Damage / min
15,554g
478.3 gold / min
19
3 placed · 8 cleared
270
8.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSmallwhitepp#7cm
K'Sante · Top
2 / 7 / 8
26.3% KP
19,007
15.4% share
10,558g
207 CS · 6.4/m
wine#ワイン
Sylas · Jungle
9 / 10 / 14
60.5% KP
29,104
23.5% share
14,046g
188 CS · 5.8/m
Raataja#EUNE
Fizz · Mid
13 / 6 / 3
42.1% KP
22,067
17.8% share
14,769g
207 CS · 6.4/m
TREN ACETATE#EUNE
Draven · ADC
11 / 10 / 12
60.5% KP
42,673
34.5% share
16,704g
204 CS · 6.3/m
Fatima#Fufu
Milio · Support
3 / 4 / 23
68.4% KP
10,881
8.8% share
9,151g
26 CS · 0.8/m
Red side
VictoryLIDL MANAGER#00000
Vladimir · Top
15 / 4 / 5
54.1% KP
47,342
30.1% share
16,645g
210 CS · 6.5/m
TOP MODEL FICA#444
Qiyana · Jungle
11 / 11 / 7
48.6% KP
31,413
20% share
18,363g
228 CS · 7/m
Stefkec#S n Y
Zed · Mid
6 / 6 / 10
43.2% KP
33,236
21.1% share
15,554g
270 CS · 8.3/m
LITANY XAYAHKING#R 1
Xayah · ADC
3 / 11 / 15
48.6% KP
25,681
16.3% share
14,379g
210 CS · 6.5/m
Lenny#1v9
Zoe · Support
2 / 6 / 14
43.2% KP
19,646
12.5% share
9,183g
50 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
