Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 313 days ago
7 / 3 / 8
K / D / A
39.5%
Kill participation
983.2
Damage / min
16,114g
528.3 gold / min
16
3 placed · 4 cleared
236
7.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAir Duck#EUNE
Quinn · Top
13 / 6 / 11
63.2% KP
35,765
26.2% share
15,671g
205 CS · 6.7/m
ninoulini#000
Sylas · Jungle
13 / 4 / 12
65.8% KP
31,139
22.8% share
16,584g
224 CS · 7.3/m
Stefkec#S n Y
Zed · Mid
7 / 3 / 8
39.5% KP
29,988
22% share
16,114g
236 CS · 7.7/m
goodmnight#999
Hwei · ADC
4 / 3 / 18
57.9% KP
31,451
23% share
11,054g
171 CS · 5.6/m
hide in Greecε#EUNE
Seraphine · Support
1 / 5 / 25
68.4% KP
8,121
6% share
9,058g
31 CS · 1/m
Red side
DefeatTheGuyWhoKnocks#0000
Kennen · Top
5 / 8 / 6
52.4% KP
29,477
29.1% share
11,873g
183 CS · 6/m
hello kolofou#whoam
Nidalee · Jungle
4 / 9 / 3
33.3% KP
16,629
16.4% share
10,762g
202 CS · 6.6/m
KRZYCZ KAKSOOON#ML4
Jayce · Mid
7 / 6 / 6
61.9% KP
29,382
29% share
12,344g
174 CS · 5.7/m
JohnVoukou#EUNE
Samira · ADC
4 / 8 / 5
42.9% KP
19,348
19.1% share
11,788g
186 CS · 6.1/m
Vămpîré Hûntér#GG WP
Alistar · Support
1 / 7 / 12
61.9% KP
6,486
6.4% share
7,791g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
