Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 313 days ago
6 / 1 / 6
K / D / A
27.3%
Kill participation
842.3
Damage / min
12,684g
559.6 gold / min
10
8 placed · 0 cleared
209
9.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOppenheimer#77777
Olaf · Top
2 / 7 / 2
20% KP
10,263
15.2% share
7,974g
153 CS · 6.8/m
JOYBOY#TIME
Briar · Jungle
3 / 8 / 8
55% KP
10,979
16.2% share
9,787g
152 CS · 6.7/m
but it was never#L9zai
Vayne · Mid
9 / 10 / 1
50% KP
17,069
25.2% share
9,670g
133 CS · 5.9/m
POLSKI GUMAYUSI#SKTT1
Aphelios · ADC
5 / 9 / 3
40% KP
22,091
32.6% share
10,734g
153 CS · 6.8/m
FORGOTTEN ARC#HAHAX
Nautilus · Support
1 / 11 / 7
40% KP
7,311
10.8% share
6,056g
27 CS · 1.2/m
Red side
VictoryStefkec#S n Y
Aurora · Top
6 / 1 / 6
27.3% KP
19,092
20.3% share
12,684g
209 CS · 9.2/m
Dodge Zalech23#1234
Kayn · Jungle
8 / 4 / 17
56.8% KP
16,544
17.6% share
10,787g
152 CS · 6.7/m
FASCIOOR MID ACC#1v9
Ambessa · Mid
7 / 9 / 8
34.1% KP
21,831
23.2% share
12,657g
155 CS · 6.8/m
bpnigqxqj#EUNE
Jinx · ADC
17 / 4 / 10
61.4% KP
22,742
24.1% share
13,212g
172 CS · 7.6/m
OmulFinn#EUNE
Lulu · Support
6 / 2 / 19
56.8% KP
14,032
14.9% share
8,802g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
