Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 312 days ago
13 / 2 / 4
K / D / A
37.8%
Kill participation
1,238.4
Damage / min
15,404g
527.8 gold / min
10
3 placed · 2 cleared
283
9.7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNeedYourBlood08#EUNE
Gwen · Top
2 / 13 / 3
11.1% KP
24,407
17.7% share
11,169g
209 CS · 7.2/m
O R Δ N#malpa
Sylas · Jungle
7 / 6 / 10
37.8% KP
22,126
16.1% share
13,554g
229 CS · 7.8/m
Stefkec#S n Y
Zed · Mid
13 / 2 / 4
37.8% KP
36,142
26.2% share
15,404g
283 CS · 9.7/m
Saiyan#EUNE1
Samira · ADC
22 / 6 / 4
57.8% KP
42,080
30.5% share
18,262g
222 CS · 7.6/m
MaryJaneHolland#JoJo
Nautilus · Support
1 / 5 / 21
48.9% KP
13,036
9.5% share
9,351g
28 CS · 1/m
Red side
DefeatSobczu#EUNE
Rumble · Top
9 / 8 / 7
50% KP
34,881
29% share
13,325g
200 CS · 6.9/m
zeka fanboy#HLE
Naafiri · Jungle
0 / 11 / 9
28.1% KP
11,075
9.2% share
8,667g
147 CS · 5/m
FASCIOOR MID ACC#1v9
Kassadin · Mid
13 / 5 / 4
53.1% KP
41,910
34.8% share
16,527g
212 CS · 7.3/m
bojkasi#9999
Syndra · ADC
7 / 11 / 7
43.8% KP
23,558
19.6% share
13,439g
219 CS · 7.5/m
degustator stup#nojob
Nami · Support
3 / 10 / 13
50% KP
9,038
7.5% share
8,909g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
