Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 311 days ago
3 / 9 / 6
K / D / A
22%
Kill participation
856.7
Damage / min
17,176g
485.2 gold / min
20
7 placed · 1 cleared
299
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGeMan#EUNE
Riven · Top
9 / 5 / 8
44.7% KP
23,899
18% share
15,852g
266 CS · 7.5/m
Dodge Zalech23#1234
Lee Sin · Jungle
13 / 6 / 15
73.7% KP
27,707
20.9% share
17,378g
217 CS · 6.1/m
Czarny Marcin#Black
Sylas · Mid
7 / 11 / 11
47.4% KP
21,905
16.5% share
14,172g
220 CS · 6.2/m
La Peur#EUNE
Ezreal · ADC
5 / 10 / 12
44.7% KP
23,782
18% share
12,592g
200 CS · 5.6/m
paws at you#awooo
Hwei · Support
4 / 9 / 20
63.2% KP
35,197
26.6% share
11,210g
65 CS · 1.8/m
Red side
VictoryStefkec#S n Y
Zed · Top
3 / 9 / 6
22% KP
30,328
16.8% share
17,176g
299 CS · 8.4/m
play black souls#rkj
Karthus · Jungle
12 / 8 / 16
68.3% KP
60,904
33.8% share
21,773g
295 CS · 8.3/m
papitsa#lne
Qiyana · Mid
6 / 8 / 14
48.8% KP
35,082
19.5% share
15,392g
249 CS · 7/m
113#never
Kai'Sa · ADC
16 / 6 / 8
58.5% KP
36,638
20.3% share
19,750g
287 CS · 8.1/m
Desperate Leona#1v9
Leona · Support
4 / 7 / 24
68.3% KP
17,258
9.6% share
12,022g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
