Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 311 days ago
11 / 5 / 11
K / D / A
47.8%
Kill participation
1,223.8
Damage / min
12,620g
468.6 gold / min
15
12 placed · 0 cleared
223
8.3 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatzoodlyyy#Awe
Malphite · Top
2 / 10 / 6
34.8% KP
17,155
20.2% share
8,003g
150 CS · 5.6/m
Good Afternoon#Powel
Sylas · Jungle
6 / 7 / 5
47.8% KP
18,955
22.3% share
11,547g
163 CS · 6.1/m
Nyier#CHINA
Qiyana · Mid
6 / 11 / 3
39.1% KP
14,733
17.3% share
10,704g
176 CS · 6.5/m
sayounara#MEOW
Tristana · ADC
9 / 9 / 3
52.2% KP
22,278
26.2% share
13,041g
195 CS · 7.2/m
veveras003#EUNE
Elise · Support
0 / 9 / 13
56.5% KP
11,831
13.9% share
6,831g
24 CS · 0.9/m
Red side
VictoryAir Duck#EUNE
Quinn · Top
14 / 5 / 6
43.5% KP
29,507
24.7% share
14,640g
193 CS · 7.2/m
Sonaldo#BIBLE
Zaahen · Jungle
10 / 3 / 16
56.5% KP
22,515
18.8% share
14,042g
180 CS · 6.7/m
Stefkec#S n Y
Aurora · Mid
11 / 5 / 11
47.8% KP
32,960
27.6% share
12,620g
223 CS · 8.3/m
Zed The Suiiiiii#EUNE
Zeri · ADC
7 / 4 / 15
47.8% KP
25,836
21.6% share
12,722g
213 CS · 7.9/m
papitsa#lne
Braum · Support
4 / 6 / 22
56.5% KP
8,792
7.4% share
9,034g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
