Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Summoner's Rift · 310 days ago
5 / 8 / 5
K / D / A
50%
Kill participation
1,031.8
Damage / min
11,059g
365.4 gold / min
17
9 placed · 4 cleared
212
7 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAkaX55#EUNE
Aatrox · Top
4 / 8 / 4
40% KP
18,292
18.6% share
10,733g
162 CS · 5.4/m
Stefkec#S n Y
Taliyah · Mid
5 / 8 / 5
50% KP
31,230
31.8% share
11,059g
212 CS · 7/m
ο b s ε s s#angel
Nami · Support
0 / 8 / 12
60% KP
11,234
11.4% share
6,970g
23 CS · 0.8/m
Pięta#2137
Dr. Mundo · Jungle
8 / 9 / 7
75% KP
21,988
22.4% share
12,828g
163 CS · 5.4/m
Olbrzymi Misiek#EUNE
Tristana · ADC
3 / 6 / 2
25% KP
15,459
15.7% share
11,119g
194 CS · 6.4/m
Red side
VictoryKerokos#EUNE
Malphite · Jungle
3 / 4 / 19
56.4% KP
20,347
12.2% share
11,286g
166 CS · 5.5/m
Kenzou Tenma#Mnstr
Aurora · Mid
13 / 5 / 17
76.9% KP
61,682
36.9% share
14,712g
201 CS · 6.6/m
Dráždidlo 3000#300
Milio · Support
0 / 2 / 30
76.9% KP
7,832
4.7% share
8,589g
31 CS · 1/m
CringeMaster xD#666
Kai'Sa · ADC
10 / 5 / 7
43.6% KP
35,951
21.5% share
15,633g
243 CS · 8/m
VosiiX#KEKW
K'Sante · Top
13 / 4 / 7
51.3% KP
41,486
24.8% share
14,930g
201 CS · 6.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
