Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 300 days ago
3 / 4 / 6
K / D / A
20.9%
Kill participation
508.5
Damage / min
9,663g
346.1 gold / min
10
8 placed · 1 cleared
190
6.8 CS / min
Objective control
0
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUnknown#LYSY
Jayce · Top
4 / 6 / 5
42.9% KP
17,405
20.7% share
14,482g
235 CS · 8.4/m
CANTLOSEMUSTGAP#BEAST
Hecarim · Jungle
1 / 8 / 7
38.1% KP
12,049
14.4% share
11,330g
237 CS · 8.5/m
FASCIOOR MID ACC#1v9
Kassadin · Mid
9 / 6 / 4
61.9% KP
31,521
37.6% share
15,638g
215 CS · 7.7/m
Chase#black
Ashe · ADC
2 / 9 / 6
38.1% KP
16,492
19.6% share
9,821g
161 CS · 5.8/m
M3ch4J1r3n#0000
Pyke · Support
5 / 14 / 3
38.1% KP
6,466
7.7% share
8,520g
25 CS · 0.9/m
Red side
VictoryStefkec#S n Y
Aurora · Top
3 / 4 / 6
20.9% KP
14,196
12.3% share
9,663g
190 CS · 6.8/m
WAS IST LOS#PAPA
Talon · Jungle
8 / 4 / 6
32.6% KP
24,279
21.1% share
12,463g
215 CS · 7.7/m
Agnes Tachyon#2276
LeBlanc · Mid
8 / 3 / 2
23.3% KP
22,218
19.3% share
13,643g
239 CS · 8.6/m
Mechok#EUNE
Kai'Sa · ADC
17 / 6 / 13
69.8% KP
38,888
33.8% share
16,639g
236 CS · 8.5/m
kihanytbanan#fing
Nautilus · Support
7 / 4 / 24
72.1% KP
15,464
13.4% share
11,344g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
