Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 298 days ago
5 / 6 / 0
K / D / A
50%
Kill participation
627
Damage / min
8,829g
351.1 gold / min
14
3 placed · 4 cleared
161
6.4 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDØFLAMINGO#Doffy
Zaahen · Top
0 / 9 / 1
10% KP
11,140
19.1% share
6,589g
138 CS · 5.5/m
Raydio#EUNE1
Talon · Jungle
1 / 7 / 5
60% KP
12,461
21.3% share
9,657g
212 CS · 8.4/m
Stefkec#S n Y
Zed · Mid
5 / 6 / 0
50% KP
15,770
27% share
8,829g
161 CS · 6.4/m
Enzo0#EUNE
Kai'Sa · ADC
4 / 4 / 1
50% KP
14,294
24.5% share
10,622g
185 CS · 7.4/m
JohnVoukou#EUNE
Milio · Support
0 / 3 / 4
40% KP
4,712
8.1% share
5,420g
24 CS · 1/m
Red side
Victorykriske1#M5CS
Darius · Top
12 / 1 / 5
58.6% KP
25,794
32.6% share
14,510g
211 CS · 8.4/m
wladca mórzynów#STOPA
Rek'Sai · Jungle
6 / 1 / 7
44.8% KP
9,710
12.3% share
10,605g
166 CS · 6.6/m
Pumped Dani#EUNE
Malphite · Mid
4 / 2 / 3
24.1% KP
20,868
26.4% share
10,579g
213 CS · 8.5/m
fkngr#001
Zyra · ADC
6 / 4 / 4
34.5% KP
16,544
20.9% share
10,877g
182 CS · 7.2/m
Amor Vincit Omni#Merci
Nidalee · Support
1 / 2 / 12
44.8% KP
6,124
7.7% share
7,518g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
