Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 297 days ago
13 / 6 / 12
K / D / A
78.1%
Kill participation
1,422.8
Damage / min
17,905g
496 gold / min
17
3 placed · 4 cleared
242
6.7 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBaboiu din Delta#peste
Vladimir · Top
5 / 7 / 6
28.2% KP
27,544
18.4% share
14,201g
219 CS · 6.1/m
Alverya#Alve
Kindred · Jungle
18 / 5 / 8
66.7% KP
49,977
33.3% share
19,360g
274 CS · 7.6/m
Ρerfecτιon#1v9
Yasuo · Mid
8 / 9 / 10
46.2% KP
26,224
17.5% share
15,250g
235 CS · 6.5/m
cfel enjoyer#l4l
Brand · ADC
6 / 6 / 8
35.9% KP
35,506
23.7% share
13,731g
222 CS · 6.1/m
top 2 zjeb#EUNE
Karma · Support
2 / 5 / 22
61.5% KP
10,720
7.1% share
11,676g
42 CS · 1.2/m
Red side
DefeatRizzea#1337
Riven · Top
9 / 10 / 2
34.4% KP
28,179
21.2% share
14,833g
243 CS · 6.7/m
xxproaskela#EUNE
Fizz · Jungle
4 / 9 / 6
31.3% KP
18,176
13.7% share
12,041g
181 CS · 5/m
Stefkec#S n Y
Zed · Mid
13 / 6 / 12
78.1% KP
51,363
38.7% share
17,905g
242 CS · 6.7/m
NEDARA21#LIMAN
Varus · ADC
5 / 6 / 5
31.3% KP
24,276
18.3% share
13,414g
236 CS · 6.5/m
berryrasp#EUNE
Nami · Support
1 / 8 / 16
53.1% KP
10,770
8.1% share
9,026g
23 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
