Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 297 days ago
6 / 5 / 2
K / D / A
33.3%
Kill participation
914.2
Damage / min
11,203g
396.6 gold / min
9
4 placed · 0 cleared
214
7.6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefkec#S n Y
Zed · Top
6 / 5 / 2
33.3% KP
25,825
28.5% share
11,203g
214 CS · 7.6/m
zpyszek#00000
Qiyana · Jungle
9 / 7 / 4
54.2% KP
20,019
22.1% share
12,655g
202 CS · 7.2/m
big czolson#SIUUU
Ahri · Mid
0 / 7 / 4
16.7% KP
15,443
17.1% share
8,350g
186 CS · 6.6/m
ujo ejo#LRftw
Twitch · ADC
8 / 5 / 6
58.3% KP
22,443
24.8% share
10,560g
172 CS · 6.1/m
karložan#1111
Alistar · Support
1 / 6 / 11
50% KP
6,769
7.5% share
7,439g
29 CS · 1/m
Red side
VictoryRizzea#1337
Riven · Top
12 / 5 / 5
56.7% KP
26,894
29.7% share
15,755g
202 CS · 7.2/m
ill try#EUNE
Volibear · Jungle
3 / 2 / 9
40% KP
13,365
14.7% share
12,374g
235 CS · 8.3/m
5t34Lthy#EUNE
Vladimir · Mid
5 / 1 / 14
63.3% KP
19,348
21.3% share
12,328g
203 CS · 7.2/m
Fame#2424
Kai'Sa · ADC
7 / 5 / 9
53.3% KP
22,737
25.1% share
14,912g
217 CS · 7.7/m
GurkanMedSwag#EUNE
Pyke · Support
3 / 11 / 4
23.3% KP
8,299
9.2% share
7,402g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
