Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 296 days ago
10 / 8 / 13
K / D / A
50%
Kill participation
1,116.9
Damage / min
16,619g
454.9 gold / min
16
3 placed · 3 cleared
223
6.1 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSobczu#EUNE
Rumble · Top
16 / 7 / 11
65.9% KP
48,876
37.1% share
18,563g
214 CS · 5.9/m
M4nt1sP#LSD5
Zed · Jungle
12 / 10 / 9
51.2% KP
30,987
23.5% share
17,888g
247 CS · 6.8/m
Mínt#leafφ
Twisted Fate · Mid
4 / 9 / 9
31.7% KP
25,185
19.1% share
16,690g
258 CS · 7.1/m
FREAKBOB65#NECRO
Tristana · ADC
8 / 9 / 12
48.8% KP
18,753
14.2% share
13,769g
187 CS · 5.1/m
You all muted T9#EUW2
Lulu · Support
1 / 12 / 22
56.1% KP
8,033
6.1% share
9,453g
19 CS · 0.5/m
Red side
VictoryStefkec#S n Y
Aurora · Top
10 / 8 / 13
50% KP
40,805
29.1% share
16,619g
223 CS · 6.1/m
Joe#Last1
Talon · Jungle
15 / 11 / 12
58.7% KP
35,644
25.4% share
19,335g
271 CS · 7.4/m
quarquarlol#420
Qiyana · Mid
16 / 7 / 8
52.2% KP
37,217
26.6% share
18,186g
277 CS · 7.6/m
hi im surii#SUR1
Lucian · ADC
3 / 7 / 6
19.6% KP
16,884
12.1% share
13,411g
291 CS · 8/m
ShinyQB#8288
Nautilus · Support
2 / 8 / 20
47.8% KP
9,543
6.8% share
9,647g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
