Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 296 days ago
1 / 5 / 2
K / D / A
15%
Kill participation
674.3
Damage / min
8,889g
353.9 gold / min
18
8 placed · 3 cleared
185
7.4 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStefkec#S n Y
Aurora · Top
1 / 5 / 2
15% KP
16,935
27.2% share
8,889g
185 CS · 7.4/m
PONOS BOSNE#NDZO
Jarvan IV · Jungle
9 / 5 / 6
75% KP
19,180
30.8% share
11,252g
180 CS · 7.2/m
loserq#exist
Syndra · Mid
0 / 7 / 1
5% KP
4,344
7% share
7,101g
153 CS · 6.1/m
ProjektantBomb#XDDDD
Vayne · ADC
10 / 8 / 2
60% KP
17,404
27.9% share
10,109g
134 CS · 5.3/m
asdasd#xmpl
Janna · Support
0 / 2 / 15
75% KP
4,464
7.2% share
6,604g
37 CS · 1.5/m
Red side
Victoryszponciciel#ML4
Jayce · Top
6 / 3 / 6
44.4% KP
22,187
30% share
14,063g
225 CS · 9/m
Dynamic57#real
Gwen · Jungle
6 / 2 / 4
37% KP
12,588
17% share
11,872g
165 CS · 6.6/m
iLoveTallShyBoys#UwU
Ahri · Mid
6 / 4 / 6
44.4% KP
12,162
16.4% share
10,637g
165 CS · 6.6/m
Roki#77777
Draven · ADC
8 / 4 / 3
40.7% KP
19,422
26.2% share
13,857g
221 CS · 8.8/m
ultramasterpro#EUNE
Swain · Support
1 / 7 / 8
33.3% KP
7,672
10.4% share
7,196g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
