Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 296 days ago
10 / 6 / 7
K / D / A
58.6%
Kill participation
974.5
Damage / min
15,745g
496.2 gold / min
10
3 placed · 2 cleared
234
7.4 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDavid Goggins#WAR
Camille · Top
4 / 10 / 6
34.5% KP
15,857
13.4% share
12,077g
193 CS · 6.1/m
Virtuøso#EUNE
Dr. Mundo · Jungle
2 / 6 / 12
48.3% KP
28,497
24.1% share
11,721g
207 CS · 6.5/m
Stefkec#S n Y
Zed · Mid
10 / 6 / 7
58.6% KP
30,924
26.2% share
15,745g
234 CS · 7.4/m
abuser#3820
Tristana · ADC
12 / 7 / 4
55.2% KP
33,479
28.4% share
15,687g
192 CS · 6.1/m
Mil0Š 031#ipce
Milio · Support
1 / 4 / 22
79.3% KP
9,250
7.8% share
9,022g
24 CS · 0.8/m
Red side
VictoryShadowest#EUNE
Jax · Top
11 / 5 / 5
48.5% KP
43,711
25.9% share
15,595g
213 CS · 6.7/m
Căpitanul Nemo#42069
Lee Sin · Jungle
6 / 7 / 13
57.6% KP
36,219
21.5% share
13,680g
229 CS · 7.2/m
loooory#dreaM
Viktor · Mid
7 / 6 / 8
45.5% KP
37,064
22% share
13,251g
210 CS · 6.6/m
sayounara#MEOW
Smolder · ADC
7 / 6 / 7
42.4% KP
37,927
22.5% share
15,208g
280 CS · 8.8/m
Mike Stechlyck#07538
Karma · Support
2 / 5 / 18
60.6% KP
13,557
8% share
9,466g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
