Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 296 days ago
4 / 8 / 4
K / D / A
50%
Kill participation
935.1
Damage / min
11,561g
398.7 gold / min
10
3 placed · 0 cleared
231
8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySlezy#SIAB
Tryndamere · Top
9 / 4 / 6
38.5% KP
24,360
20.4% share
14,941g
218 CS · 7.5/m
Lepszy Jg wygrał#EUNE
Kha'Zix · Jungle
15 / 6 / 7
56.4% KP
34,196
28.7% share
17,427g
194 CS · 6.7/m
Teče mi Krev#Slza
Vladimir · Mid
6 / 3 / 8
35.9% KP
26,785
22.5% share
12,284g
199 CS · 6.9/m
HAEHAEHAEHAEHAE#505
Jinx · ADC
8 / 2 / 8
41% KP
27,807
23.3% share
13,987g
237 CS · 8.2/m
Pităr the GOAT#SUPP
Milio · Support
1 / 1 / 25
66.7% KP
6,039
5.1% share
9,145g
27 CS · 0.9/m
Red side
DefeatBig booty Rose#ROSE
Aatrox · Top
7 / 12 / 1
50% KP
29,667
32.1% share
12,280g
177 CS · 6.1/m
ShadowIQ#EUNE
Udyr · Jungle
4 / 5 / 1
31.3% KP
12,170
13.2% share
12,360g
242 CS · 8.3/m
Stefkec#S n Y
Zed · Mid
4 / 8 / 4
50% KP
27,118
29.3% share
11,561g
231 CS · 8/m
shad0wizardm0ney#g4ng
Viktor · ADC
1 / 6 / 3
25% KP
15,745
17% share
10,817g
207 CS · 7.1/m
DonPepsi#kante
Sona · Support
0 / 8 / 4
25% KP
7,842
8.5% share
6,409g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
