Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 296 days ago
13 / 7 / 10
K / D / A
65.7%
Kill participation
1,238.2
Damage / min
16,306g
433.1 gold / min
25
3 placed · 6 cleared
232
6.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShadowest#EUNE
Jax · Top
5 / 11 / 11
39% KP
29,199
18.8% share
13,271g
187 CS · 5/m
Pumped Tomi#OSNS
Lee Sin · Jungle
12 / 7 / 16
68.3% KP
28,175
18.2% share
16,352g
198 CS · 5.3/m
Too poor for GF#ALONE
Ahri · Mid
16 / 6 / 9
61% KP
52,043
33.6% share
20,783g
273 CS · 7.3/m
Alex1v9#candy
Lucian · ADC
8 / 5 / 11
46.3% KP
39,141
25.2% share
18,947g
318 CS · 8.4/m
IlIlIlIlIlIlIlIl#RX89
Milio · Support
0 / 6 / 30
73.2% KP
6,522
4.2% share
9,842g
19 CS · 0.5/m
Red side
DefeatFederals4#6019
Darius · Top
6 / 12 / 5
31.4% KP
29,099
18.9% share
15,169g
264 CS · 7/m
Jestem D00PKIEM#EUNE
Ekko · Jungle
8 / 10 / 4
34.3% KP
28,694
18.7% share
16,823g
299 CS · 7.9/m
Stefkec#S n Y
Zed · Mid
13 / 7 / 10
65.7% KP
46,618
30.3% share
16,306g
232 CS · 6.2/m
Im gonna hug u#owo
Ezreal · ADC
7 / 6 / 9
45.7% KP
41,224
26.8% share
16,574g
278 CS · 7.4/m
I dont blink#blink
Nami · Support
1 / 6 / 14
42.9% KP
8,124
5.3% share
9,439g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
