Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 295 days ago
13 / 2 / 14
K / D / A
77.1%
Kill participation
1,416
Damage / min
17,939g
526.1 gold / min
13
12 placed · 1 cleared
268
7.9 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDarkenzo3#Riven
Shen · Top
4 / 6 / 19
65.7% KP
26,578
19.1% share
12,564g
175 CS · 5.1/m
bodzio69pl#2137
Zed · Jungle
10 / 6 / 13
65.7% KP
29,194
20.9% share
16,188g
211 CS · 6.2/m
Stefkec#S n Y
Orianna · Mid
13 / 2 / 14
77.1% KP
48,284
34.6% share
17,939g
268 CS · 7.9/m
SkellyWarrior#EUNE
Kai'Sa · ADC
7 / 7 / 10
48.6% KP
28,083
20.1% share
15,442g
276 CS · 8.1/m
1Raka4Baka#OiOi
Soraka · Support
1 / 8 / 24
71.4% KP
7,258
5.2% share
9,276g
20 CS · 0.6/m
Red side
Defeatdarkweb region#EUNE
Gwen · Top
10 / 7 / 8
62.1% KP
59,888
40.5% share
15,567g
218 CS · 6.4/m
PΛIN HΛTE SΛD#EUNE
Kha'Zix · Jungle
8 / 5 / 5
44.8% KP
28,514
19.3% share
13,983g
204 CS · 6/m
twtv enoxyas#Godly
Yasuo · Mid
1 / 10 / 8
31% KP
28,775
19.5% share
13,421g
268 CS · 7.9/m
Lenard#XDDDD
Samira · ADC
10 / 7 / 4
48.3% KP
20,662
14% share
14,216g
241 CS · 7.1/m
karložan#1111
Alistar · Support
0 / 6 / 16
55.2% KP
9,918
6.7% share
8,122g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
