Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 295 days ago
11 / 3 / 15
K / D / A
61.9%
Kill participation
1,236.1
Damage / min
15,367g
476.7 gold / min
29
2 placed · 8 cleared
235
7.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTheJungleGap#geo
Darius · Top
12 / 9 / 4
59.3% KP
37,293
35.1% share
16,627g
231 CS · 7.2/m
ashen one#sl1
Nocturne · Jungle
3 / 12 / 7
37% KP
18,622
17.5% share
11,187g
204 CS · 6.3/m
Zuzankaax#UwU
Syndra · Mid
5 / 7 / 9
51.9% KP
26,276
24.7% share
12,269g
208 CS · 6.5/m
heaven can wait #EUNE
Vayne · ADC
7 / 9 / 3
37% KP
16,336
15.4% share
14,084g
206 CS · 6.4/m
WeAreBornToDie#lana
Zilean · Support
0 / 6 / 19
70.4% KP
7,839
7.4% share
8,525g
30 CS · 0.9/m
Red side
VictorySupremeLight#Fwkia
Tryndamere · Top
2 / 10 / 5
16.7% KP
18,278
13% share
11,500g
210 CS · 6.5/m
PONOS BOSNE#NDZO
Ambessa · Jungle
15 / 3 / 5
47.6% KP
40,050
28.6% share
17,853g
262 CS · 8.1/m
Stefkec#S n Y
Zed · Mid
11 / 3 / 15
61.9% KP
39,845
28.4% share
15,367g
235 CS · 7.3/m
BigDaddy69XDLUL1#6969
Draven · ADC
7 / 6 / 8
35.7% KP
26,115
18.6% share
15,244g
242 CS · 7.5/m
Bruther#Kappa
Karma · Support
7 / 5 / 18
59.5% KP
15,928
11.4% share
11,548g
26 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
