Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 157 days ago
13 / 8 / 12
K / D / A
67.6%
Kill participation
1,593.4
Damage / min
24,169g
572.5 gold / min
21
2 placed · 4 cleared
305
7.2 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJasonFactro#EUNE
Mordekaiser · Top
12 / 5 / 5
45.9% KP
34,468
20.8% share
18,417g
292 CS · 6.9/m
Pilpellon#EUNE
Lee Sin · Jungle
1 / 7 / 12
35.1% KP
12,174
7.3% share
15,208g
263 CS · 6.2/m
Stefkec#S n Y
Zed · Mid
13 / 8 / 12
67.6% KP
67,267
40.5% share
24,169g
305 CS · 7.2/m
MIE Kazdak#MEOW
Ezreal · ADC
2 / 5 / 10
32.4% KP
31,018
18.7% share
16,446g
307 CS · 7.3/m
LL StyIish#420
Pantheon · Support
9 / 10 / 11
54.1% KP
21,025
12.7% share
14,809g
86 CS · 2/m
Red side
Defeatbartek123#777
Shen · Top
3 / 8 / 13
45.7% KP
24,647
14.8% share
13,644g
223 CS · 5.3/m
SadBean#6008
Viego · Jungle
20 / 8 / 5
71.4% KP
55,672
33.4% share
22,903g
251 CS · 5.9/m
ISNOXI#EUNE
Malzahar · Mid
4 / 9 / 13
48.6% KP
41,425
24.9% share
16,335g
343 CS · 8.1/m
nizdonizdo1233#EUNE
Lucian · ADC
8 / 6 / 8
45.7% KP
33,082
19.9% share
19,792g
347 CS · 8.2/m
DziecioRuch69#CHUl
Milio · Support
0 / 6 / 26
74.3% KP
11,735
7% share
11,159g
27 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
