Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 157 days ago
12 / 4 / 8
K / D / A
46.5%
Kill participation
1,520.7
Damage / min
19,915g
654.4 gold / min
18
5 placed · 1 cleared
293
9.6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStefkec#S n Y
Zed · Top
12 / 4 / 8
46.5% KP
46,281
33.7% share
19,915g
293 CS · 9.6/m
Bonus#GOAT
Rammus · Jungle
9 / 6 / 16
58.1% KP
24,211
17.6% share
14,851g
194 CS · 6.4/m
We黑狼永不认输QwQ#huang
Vladimir · Mid
12 / 5 / 9
48.8% KP
29,659
21.6% share
14,443g
236 CS · 7.8/m
SidP#EUNE
Smolder · ADC
7 / 6 / 10
39.5% KP
24,648
18% share
12,485g
181 CS · 5.9/m
Dead Soul Inside#DSI
Blitzcrank · Support
3 / 7 / 16
44.2% KP
12,392
9% share
9,385g
30 CS · 1/m
Red side
Defeatdemonlord08#EUNE
Kayle · Top
0 / 6 / 4
14.3% KP
8,895
8.1% share
10,776g
249 CS · 8.2/m
Akadel#EUNE
Master Yi · Jungle
11 / 5 / 4
53.6% KP
26,551
24.1% share
15,754g
211 CS · 6.9/m
Abs0lutely not#EUNE
Xin Zhao · Mid
7 / 6 / 10
60.7% KP
30,512
27.7% share
14,168g
262 CS · 8.6/m
Kitè Dëmøn#EUNE
Kai'Sa · ADC
5 / 12 / 7
42.9% KP
19,570
17.8% share
12,422g
204 CS · 6.7/m
yawe supp acc#R2R
Sylas · Support
5 / 14 / 11
57.1% KP
24,560
22.3% share
8,852g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
