Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 157 days ago
10 / 3 / 7
K / D / A
53.1%
Kill participation
1,629
Damage / min
14,988g
566.3 gold / min
14
3 placed · 2 cleared
257
9.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDavyJones#FEAR
Urgot · Top
4 / 7 / 2
35.3% KP
18,216
25.7% share
10,474g
201 CS · 7.6/m
concernedanub73#EUNE
Talon · Jungle
3 / 8 / 1
23.5% KP
11,766
16.6% share
9,831g
184 CS · 7/m
Zyzz enjoyer#1337
Vladimir · Mid
0 / 9 / 1
5.9% KP
8,917
12.6% share
7,922g
189 CS · 7.1/m
Og Grmy Da Kid#EUNE
Ezreal · ADC
6 / 5 / 5
64.7% KP
23,819
33.5% share
12,212g
225 CS · 8.5/m
Reapex#999
Blitzcrank · Support
4 / 3 / 7
64.7% KP
8,284
11.7% share
8,718g
31 CS · 1.2/m
Red side
VictoryMamacitaHunter#5743
Jayce · Top
9 / 4 / 1
31.3% KP
26,066
23.1% share
13,973g
251 CS · 9.5/m
TurretSyndromee#EUNE
Sejuani · Jungle
5 / 2 / 9
43.8% KP
12,679
11.2% share
11,339g
161 CS · 6.1/m
Stefkec#S n Y
Zed · Mid
10 / 3 / 7
53.1% KP
43,115
38.2% share
14,988g
257 CS · 9.7/m
Private Booster#EUNE
Twitch · ADC
5 / 4 / 6
34.4% KP
23,316
20.7% share
11,050g
191 CS · 7.2/m
wyruchiwatorxd#3000
Lulu · Support
3 / 4 / 12
46.9% KP
7,675
6.8% share
8,784g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
