Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 157 days ago
6 / 3 / 9
K / D / A
50%
Kill participation
1,072.1
Damage / min
12,217g
477.2 gold / min
15
9 placed · 0 cleared
223
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDariusHousemaid#6767
Jayce · Top
6 / 10 / 1
43.8% KP
20,805
27.6% share
9,376g
155 CS · 6.1/m
RuthlessYautja#999
Rengar · Jungle
3 / 4 / 5
50% KP
10,098
13.4% share
9,416g
170 CS · 6.6/m
Yarida#PATA
Galio · Mid
3 / 4 / 4
43.8% KP
22,047
29.2% share
9,145g
150 CS · 5.9/m
JustVizi#EUNE
Caitlyn · ADC
3 / 7 / 3
37.5% KP
16,562
21.9% share
9,408g
195 CS · 7.6/m
long Ďick style#1337
Milio · Support
1 / 5 / 6
43.8% KP
6,002
7.9% share
6,637g
32 CS · 1.3/m
Red side
VictoryRotborne Acne#5540
Ambessa · Top
13 / 4 / 3
53.3% KP
28,254
30.5% share
14,545g
201 CS · 7.9/m
Reuven#2440
Amumu · Jungle
4 / 4 / 6
33.3% KP
6,181
6.7% share
10,775g
192 CS · 7.5/m
Stefkec#S n Y
Orianna · Mid
6 / 3 / 9
50% KP
27,447
29.6% share
12,217g
223 CS · 8.7/m
741Woox#EUNE
Brand · ADC
2 / 3 / 7
30% KP
15,387
16.6% share
10,080g
182 CS · 7.1/m
dying#x c x
Senna · Support
5 / 2 / 13
60% KP
15,371
16.6% share
10,268g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
