Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 157 days ago
11 / 6 / 3
K / D / A
35.9%
Kill participation
1,202.6
Damage / min
16,398g
548.7 gold / min
16
2 placed · 5 cleared
280
9.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryУМИРОТВОРИТЕЛЯТ#SATAN
Yone · Top
10 / 3 / 5
38.5% KP
31,661
25.6% share
14,752g
253 CS · 8.5/m
José Mourinho#USSR
Jarvan IV · Jungle
5 / 2 / 16
53.8% KP
16,229
13.1% share
13,992g
209 CS · 7/m
Stefkec#S n Y
Zed · Mid
11 / 6 / 3
35.9% KP
35,939
29.1% share
16,398g
280 CS · 9.4/m
WhiteMonsterr#ULT
Jhin · ADC
7 / 4 / 6
33.3% KP
20,413
16.5% share
13,029g
230 CS · 7.7/m
JustDontBanKat#EUNE
Xerath · Support
6 / 5 / 11
43.6% KP
19,327
15.6% share
10,510g
42 CS · 1.4/m
Red side
DefeatOPEL ASTRA H#2008
K'Sante · Top
2 / 8 / 3
25% KP
13,016
15.8% share
9,221g
201 CS · 6.7/m
AmogusGaming374#sussy
Talon · Jungle
5 / 9 / 3
40% KP
21,801
26.5% share
11,263g
200 CS · 6.7/m
arrjay#EUNah
Azir · Mid
9 / 6 / 2
55% KP
23,404
28.5% share
14,276g
240 CS · 8/m
Slatka Patka#EUNE
Jinx · ADC
3 / 7 / 4
35% KP
13,138
16% share
12,173g
249 CS · 8.3/m
NAH ID WIN#2315
Karma · Support
1 / 9 / 9
50% KP
10,781
13.1% share
7,698g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
