Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 157 days ago
11 / 6 / 5
K / D / A
42.1%
Kill participation
1,588.2
Damage / min
16,230g
593.1 gold / min
13
1 placed · 2 cleared
259
9.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryARAM Wizard YT#PEKO
Annie · Top
5 / 2 / 5
26.3% KP
20,813
16.9% share
11,940g
214 CS · 7.8/m
atuif im jiss#EUNE
Lee Sin · Jungle
8 / 2 / 12
52.6% KP
19,081
15.5% share
13,694g
172 CS · 6.3/m
Stefkec#S n Y
Zed · Mid
11 / 6 / 5
42.1% KP
43,465
35.3% share
16,230g
259 CS · 9.5/m
Leave me alone#UwU
Varus · ADC
11 / 4 / 8
50% KP
31,824
25.8% share
14,767g
212 CS · 7.7/m
Fabisio Misio#EUNE
Lulu · Support
3 / 2 / 19
57.9% KP
7,938
6.4% share
9,463g
25 CS · 0.9/m
Red side
DefeatLetMe1V99999#EUNE
Malphite · Top
3 / 5 / 1
25% KP
11,462
19% share
9,699g
188 CS · 6.9/m
Rantahemmo#EUNE
Ekko · Jungle
6 / 8 / 3
56.3% KP
13,404
22.2% share
10,577g
142 CS · 5.2/m
Zgraba95#EUNE
Nasus · Mid
2 / 10 / 3
31.3% KP
14,448
24% share
10,005g
191 CS · 7/m
Fatal1ty#EUNE
Tristana · ADC
3 / 9 / 4
43.8% KP
13,793
22.9% share
11,885g
209 CS · 7.6/m
mákkoboo#EUNE
Thresh · Support
2 / 6 / 7
56.3% KP
7,146
11.9% share
7,919g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
