Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 157 days ago
7 / 8 / 7
K / D / A
46.7%
Kill participation
950.1
Damage / min
14,028g
468.1 gold / min
24
6 placed · 6 cleared
241
8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUncle Lee sin#EUNE
Shen · Top
4 / 9 / 4
26.7% KP
12,951
14.1% share
11,415g
196 CS · 6.5/m
AFTER SMALLVILE#ASCND
Briar · Jungle
10 / 7 / 7
56.7% KP
20,967
22.9% share
13,677g
181 CS · 6/m
Stefkec#S n Y
Orianna · Mid
7 / 8 / 7
46.7% KP
28,471
31.1% share
14,028g
241 CS · 8/m
Luksi#ADC
Smolder · ADC
8 / 5 / 5
43.3% KP
22,961
25% share
14,398g
238 CS · 7.9/m
Outlined #EUNE
Thresh · Support
1 / 8 / 12
43.3% KP
6,334
6.9% share
8,295g
41 CS · 1.4/m
Red side
VictoryOverlord666665#12345
Garen · Top
7 / 2 / 11
48.6% KP
29,060
23.3% share
14,099g
233 CS · 7.8/m
LF kobieta#praca
Graves · Jungle
12 / 8 / 12
64.9% KP
33,611
27% share
16,654g
280 CS · 9.3/m
An0nymusL0ve#EUNE
Syndra · Mid
9 / 8 / 9
48.6% KP
27,319
21.9% share
13,625g
239 CS · 8/m
coke zero addict#adc
Jhin · ADC
8 / 6 / 16
64.9% KP
24,193
19.4% share
14,785g
194 CS · 6.5/m
Ewa Makówka#Music
Nami · Support
1 / 6 / 17
48.6% KP
10,313
8.3% share
8,537g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
