Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 156 days ago
22 / 10 / 7
K / D / A
70.7%
Kill participation
2,016.6
Damage / min
26,201g
627.6 gold / min
19
2 placed · 6 cleared
286
6.9 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
3
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNyakub#meow
Irelia · Top
4 / 15 / 10
34.1% KP
28,765
13.8% share
15,124g
250 CS · 6/m
Toji#jgl
Hecarim · Jungle
6 / 10 / 6
29.3% KP
28,346
13.6% share
18,916g
359 CS · 8.6/m
Stefkec#S n Y
Zed · Mid
22 / 10 / 7
70.7% KP
84,195
40.3% share
26,201g
286 CS · 6.9/m
EIKOSIDYO#REBEL
Lux · ADC
7 / 7 / 10
41.5% KP
35,233
16.9% share
18,744g
302 CS · 7.2/m
Sabie Lună Plină#metin
Vel'Koz · Support
2 / 8 / 14
39% KP
32,452
15.5% share
11,429g
48 CS · 1.1/m
Red side
Victoryakostas47#eunos
Gragas · Top
7 / 8 / 11
36% KP
46,754
24.5% share
20,086g
326 CS · 7.8/m
DuckDodgers#Quack
Lee Sin · Jungle
17 / 7 / 16
66% KP
42,331
22.1% share
19,741g
222 CS · 5.3/m
Axoooon#ZOMGL
Malphite · Mid
14 / 6 / 16
60% KP
49,700
26% share
18,955g
338 CS · 8.1/m
mamaera2#GYPSY
Smolder · ADC
9 / 8 / 6
30% KP
34,463
18% share
20,718g
359 CS · 8.6/m
Saietenth#5229
Karma · Support
3 / 12 / 31
68% KP
17,925
9.4% share
12,395g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
