Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 156 days ago
19 / 11 / 3
K / D / A
57.9%
Kill participation
2,102.1
Damage / min
21,014g
618.4 gold / min
13
1 placed · 2 cleared
245
7.2 CS / min
Objective control
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThavuk#EUNE
Sion · Top
3 / 6 / 12
32.6% KP
19,238
13.5% share
12,819g
187 CS · 5.5/m
hba#yvl
Nidalee · Jungle
20 / 7 / 14
73.9% KP
52,698
36.9% share
19,931g
217 CS · 6.4/m
revoluco#EUNE
Twisted Fate · Mid
6 / 13 / 13
41.3% KP
18,520
13% share
14,621g
169 CS · 5/m
Notorious Poatan#UFC
Kog'Maw · ADC
14 / 7 / 6
43.5% KP
40,007
28% share
19,042g
279 CS · 8.2/m
Gêrý Nîkøł#EUNE
Lulu · Support
3 / 5 / 23
56.5% KP
12,173
8.5% share
11,309g
47 CS · 1.4/m
Red side
DefeatSadHarambe1242#EUNE
Volibear · Top
4 / 9 / 2
15.8% KP
23,728
13.8% share
12,387g
254 CS · 7.5/m
sporos2009#1312
Elise · Jungle
9 / 7 / 3
31.6% KP
31,771
18.5% share
14,454g
228 CS · 6.7/m
Stefkec#S n Y
Zed · Mid
19 / 11 / 3
57.9% KP
71,437
41.6% share
21,014g
245 CS · 7.2/m
Piątuś7#EUNE
Draven · ADC
3 / 9 / 6
23.7% KP
23,016
13.4% share
14,935g
273 CS · 8/m
JordiElNino#EGLI
Zoe · Support
3 / 11 / 15
47.4% KP
21,762
12.7% share
10,765g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
