Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 154 days ago
20 / 5 / 8
K / D / A
65.1%
Kill participation
1,620.7
Damage / min
19,560g
514.1 gold / min
25
13 placed · 1 cleared
320
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
5
Inhibitors
0
Herald
2
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBC Antresajil#BATON
Teemo · Top
10 / 7 / 8
35.3% KP
55,505
29.1% share
20,369g
347 CS · 9.1/m
Wukoko#banan
Wukong · Jungle
16 / 5 / 11
52.9% KP
42,225
22.1% share
20,367g
271 CS · 7.1/m
GK Kislu#EUNE
Hwei · Mid
2 / 12 / 16
35.3% KP
28,643
15% share
12,859g
227 CS · 6/m
Kinzo#420
Twitch · ADC
22 / 10 / 7
56.9% KP
51,094
26.8% share
20,289g
206 CS · 5.4/m
distortion#blur
Alistar · Support
1 / 9 / 18
37.3% KP
13,269
7% share
10,553g
43 CS · 1.1/m
Red side
DefeatGonisukiNabosaka#piwo
Akali · Top
4 / 15 / 6
23.3% KP
25,018
15.4% share
12,900g
214 CS · 5.6/m
THAN0S#EUNE
Rek'Sai · Jungle
6 / 9 / 11
39.5% KP
26,362
16.2% share
15,113g
227 CS · 6/m
Stefkec#S n Y
Aurora · Mid
20 / 5 / 8
65.1% KP
61,667
37.9% share
19,560g
320 CS · 8.4/m
Moonveil#DARK
Kai'Sa · ADC
7 / 11 / 7
32.6% KP
28,918
17.8% share
19,258g
313 CS · 8.2/m
SereksxDYT#EUNE
Pyke · Support
6 / 11 / 14
46.5% KP
20,801
12.8% share
13,288g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
