Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 154 days ago
4 / 4 / 5
K / D / A
52.9%
Kill participation
1,003.5
Damage / min
11,536g
420 gold / min
10
4 placed · 3 cleared
231
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathaluciniram#ZzZzZ
Camille · Top
3 / 7 / 9
70.6% KP
15,750
20.1% share
8,747g
142 CS · 5.2/m
nemo2244#EUNE
Nidalee · Jungle
7 / 5 / 5
70.6% KP
19,211
24.5% share
11,768g
180 CS · 6.6/m
Stefkec#S n Y
Ahri · Mid
4 / 4 / 5
52.9% KP
27,564
35.1% share
11,536g
231 CS · 8.4/m
kadlub babineaux#2099
Zeri · ADC
3 / 7 / 2
29.4% KP
10,707
13.6% share
12,347g
257 CS · 9.4/m
2L of monster#daily
Lulu · Support
0 / 9 / 10
58.8% KP
5,271
6.7% share
6,833g
26 CS · 0.9/m
Red side
VictoryBC Antresajil#BATON
Teemo · Top
11 / 3 / 3
43.8% KP
28,725
28% share
14,717g
226 CS · 8.2/m
SadDreamer#OTP
Amumu · Jungle
4 / 3 / 14
56.3% KP
17,084
16.6% share
12,057g
188 CS · 6.8/m
GnDream#EUNE
Lissandra · Mid
5 / 5 / 9
43.8% KP
20,302
19.8% share
10,942g
202 CS · 7.4/m
Kokushibyo#EUNE
Jhin · ADC
10 / 4 / 8
56.3% KP
27,427
26.7% share
14,599g
216 CS · 7.9/m
Uninterested#ZEN
Nami · Support
2 / 2 / 16
56.3% KP
9,192
8.9% share
8,904g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
