Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 154 days ago
14 / 9 / 18
K / D / A
69.6%
Kill participation
1,420.4
Damage / min
19,970g
519.2 gold / min
16
3 placed · 2 cleared
284
7.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGASICIEL MILOSZ#RAND
Katarina · Top
8 / 9 / 3
23.9% KP
26,297
15.4% share
15,356g
250 CS · 6.5/m
Jestokiq kravar#VIARA
Lillia · Jungle
5 / 6 / 16
45.7% KP
30,440
17.8% share
15,862g
263 CS · 6.8/m
Stefkec#S n Y
Zed · Mid
14 / 9 / 18
69.6% KP
54,638
32% share
19,970g
284 CS · 7.4/m
JohOneY#EUNE
Aurelion Sol · ADC
16 / 8 / 20
78.3% KP
50,825
29.8% share
20,628g
279 CS · 7.3/m
shaitan#4444
Soraka · Support
3 / 13 / 26
63% KP
8,447
4.9% share
11,390g
28 CS · 0.7/m
Red side
DefeatVigilante#VLAD
Vladimir · Top
7 / 7 / 11
40% KP
48,682
26.4% share
16,480g
303 CS · 7.9/m
syxxe#qiqi
Qiyana · Jungle
15 / 9 / 11
57.8% KP
54,557
29.6% share
20,777g
288 CS · 7.5/m
levels above#RRTC
LeBlanc · Mid
11 / 8 / 11
48.9% KP
34,987
19% share
14,884g
230 CS · 6/m
ΙΑΤΡΙΚΗ ΕΚΠΑ#7388
Vayne · ADC
11 / 10 / 7
40% KP
38,724
21% share
17,929g
283 CS · 7.4/m
Rosenfee#xormy
Lulu · Support
1 / 12 / 24
55.6% KP
7,423
4% share
10,869g
28 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
