Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 152 days ago
6 / 7 / 6
K / D / A
34.3%
Kill participation
1,041.4
Damage / min
13,679g
416.8 gold / min
15
3 placed · 4 cleared
264
8 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryvaltosMASTER#EUNE
Darius · Top
6 / 7 / 10
45.7% KP
21,584
14.9% share
13,518g
227 CS · 6.9/m
TaiwanIsACountry#XDXDD
Karthus · Jungle
11 / 5 / 15
74.3% KP
43,052
29.7% share
18,050g
266 CS · 8.1/m
Stefkec#S n Y
Zed · Mid
6 / 7 / 6
34.3% KP
34,174
23.6% share
13,679g
264 CS · 8/m
Majchel#ABCDE
Caitlyn · ADC
8 / 6 / 12
57.1% KP
36,645
25.3% share
18,196g
296 CS · 9/m
God Hanager#EUNE
Thresh · Support
4 / 6 / 27
88.6% KP
9,459
6.5% share
11,688g
30 CS · 0.9/m
Red side
Defeatkicia pietrusia#kotuś
Gnar · Top
8 / 5 / 5
41.9% KP
36,641
29.4% share
16,426g
313 CS · 9.5/m
CFI notchosen1#MrLP
Vi · Jungle
8 / 9 / 6
45.2% KP
15,833
12.7% share
13,093g
169 CS · 5.1/m
Laschpek#EUNE
Vex · Mid
6 / 7 / 13
61.3% KP
28,553
22.9% share
12,077g
206 CS · 6.3/m
Dimitroula#jacky
Ezreal · ADC
6 / 8 / 8
45.2% KP
31,014
24.8% share
14,433g
233 CS · 7.1/m
acaCZV6#EUNE
Tahm Kench · Support
3 / 6 / 11
45.2% KP
12,798
10.3% share
10,116g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
