Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 151 days ago
15 / 6 / 4
K / D / A
46.3%
Kill participation
1,475.9
Damage / min
13,421g
487.7 gold / min
11
3 placed · 1 cleared
233
8.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS L Δ D E#Way
Malphite · Top
3 / 3 / 11
34.1% KP
20,686
16% share
10,737g
208 CS · 7.6/m
waz#2137
Briar · Jungle
9 / 6 / 9
43.9% KP
24,763
19.2% share
13,300g
189 CS · 6.9/m
Stefkec#S n Y
Zed · Mid
15 / 6 / 4
46.3% KP
40,613
31.4% share
13,421g
233 CS · 8.5/m
Ezreal abused me#EUNE
Varus · ADC
13 / 4 / 7
48.8% KP
33,926
26.2% share
16,620g
218 CS · 7.9/m
SupremeDark#Demon
Lulu · Support
1 / 4 / 22
56.1% KP
9,264
7.2% share
9,134g
33 CS · 1.2/m
Red side
DefeatDickFlip#ddl
Kled · Top
7 / 8 / 0
30.4% KP
18,420
19.6% share
12,112g
191 CS · 6.9/m
Lukiiii#king
Bel'Veth · Jungle
12 / 6 / 7
82.6% KP
29,145
31.1% share
16,032g
196 CS · 7.1/m
Nepster#RAT
Akshan · Mid
2 / 13 / 5
30.4% KP
18,979
20.2% share
8,015g
133 CS · 4.8/m
19CM KOMPRESER#EUNE
Brand · ADC
2 / 9 / 7
39.1% KP
18,243
19.5% share
9,375g
187 CS · 6.8/m
Ranger#EUΝE
Yuumi · Support
0 / 5 / 13
56.5% KP
9,000
9.6% share
7,208g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
