Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 151 days ago
18 / 2 / 7
K / D / A
71.4%
Kill participation
1,982.2
Damage / min
19,572g
703.6 gold / min
10
2 placed · 2 cleared
275
9.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbriar left feet#briar
K'Sante · Top
5 / 5 / 1
22.2% KP
19,060
24.6% share
11,170g
213 CS · 7.7/m
pokaamskorost#4444
Lee Sin · Jungle
7 / 7 / 8
55.6% KP
15,218
19.7% share
11,190g
157 CS · 5.6/m
MaDwidek#EUNE
Syndra · Mid
5 / 7 / 1
22.2% KP
14,204
18.4% share
10,672g
208 CS · 7.5/m
AwetiS#EUNE
Vayne · ADC
9 / 7 / 2
40.7% KP
21,335
27.6% share
13,797g
231 CS · 8.3/m
menok12#EUNE
Seraphine · Support
1 / 9 / 9
37% KP
7,572
9.8% share
7,744g
38 CS · 1.4/m
Red side
Victoryhemenex#EUNE
Shyvana · Top
3 / 4 / 5
22.9% KP
17,997
14.3% share
11,300g
240 CS · 8.6/m
Cexldem#EUNE
Wukong · Jungle
10 / 4 / 12
62.9% KP
20,423
16.2% share
14,636g
212 CS · 7.6/m
Stefkec#S n Y
Zed · Mid
18 / 2 / 7
71.4% KP
55,138
43.7% share
19,572g
275 CS · 9.9/m
hronak30#EUNE
Kog'Maw · ADC
0 / 7 / 9
25.7% KP
15,731
12.5% share
10,618g
201 CS · 7.2/m
Gin Retsina MD#KETA
Sylas · Support
4 / 10 / 9
37.1% KP
16,939
13.4% share
9,166g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
