Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 151 days ago
2 / 3 / 3
K / D / A
29.4%
Kill participation
713.3
Damage / min
6,949g
343.4 gold / min
11
6 placed · 0 cleared
145
7.2 CS / min
Objective control
3
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLurκer#9488
Cassiopeia · Top
3 / 5 / 1
30.8% KP
12,769
25.1% share
7,008g
133 CS · 6.6/m
Fear Dagger#Cala
Talon · Jungle
7 / 1 / 2
69.2% KP
9,411
18.5% share
11,204g
210 CS · 10.4/m
Sacrifice#GOAT
LeBlanc · Mid
0 / 3 / 4
30.8% KP
13,109
25.8% share
7,334g
171 CS · 8.5/m
COIN FLIP QUEUE#DRVEN
Smolder · ADC
1 / 2 / 1
15.4% KP
6,795
13.4% share
7,375g
171 CS · 8.5/m
ZbIb#zbib
Nidalee · Support
2 / 6 / 4
46.2% KP
8,704
17.1% share
6,363g
29 CS · 1.4/m
Red side
Defeatsorryfortroling#EUNE
Yasuo · Top
6 / 5 / 1
41.2% KP
14,402
26.4% share
8,524g
176 CS · 8.7/m
Velkej Táta John#Daddy
Xin Zhao · Jungle
1 / 1 / 2
17.6% KP
1,309
2.4% share
5,399g
81 CS · 4/m
Stefkec#S n Y
Aurora · Mid
2 / 3 / 3
29.4% KP
14,432
26.5% share
6,949g
145 CS · 7.2/m
Speedy Gonzales#1906
Ezreal · ADC
6 / 0 / 0
35.3% KP
16,630
30.5% share
9,244g
181 CS · 8.9/m
ShadowOfMug#Luxis
Seraphine · Support
2 / 4 / 7
52.9% KP
7,758
14.2% share
6,148g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
