Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 151 days ago
13 / 6 / 4
K / D / A
37.8%
Kill participation
1,137.9
Damage / min
15,458g
531.2 gold / min
18
9 placed · 3 cleared
256
8.8 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHellforu#EUNE
Sion · Top
4 / 8 / 7
39.3% KP
26,587
28.8% share
11,895g
215 CS · 7.4/m
Deаth#666
Rengar · Jungle
10 / 12 / 4
50% KP
15,722
17% share
13,114g
182 CS · 6.3/m
Lethal Rider#EUNE
Ahri · Mid
2 / 5 / 7
32.1% KP
15,435
16.7% share
10,824g
212 CS · 7.3/m
Kymno#EUNE
Caitlyn · ADC
8 / 9 / 8
57.1% KP
23,937
25.9% share
13,178g
196 CS · 6.7/m
Hey Sir#EUNE
Nautilus · Support
4 / 11 / 15
67.9% KP
10,665
11.5% share
9,289g
21 CS · 0.7/m
Red side
VictoryWojciech#0000
Olaf · Top
11 / 6 / 7
40% KP
45,053
31.8% share
16,234g
227 CS · 7.8/m
GetNocturned#2819
Nocturne · Jungle
9 / 6 / 15
53.3% KP
24,779
17.5% share
15,237g
233 CS · 8/m
Stefkec#S n Y
Orianna · Mid
13 / 6 / 4
37.8% KP
33,112
23.4% share
15,458g
256 CS · 8.8/m
wdhs#EUNE
Xerath · ADC
7 / 7 / 14
46.7% KP
20,858
14.7% share
13,386g
173 CS · 5.9/m
Byqqu#EUNE
Ziggs · Support
5 / 4 / 14
42.2% KP
17,800
12.6% share
11,596g
58 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
