Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 150 days ago
14 / 7 / 4
K / D / A
38.3%
Kill participation
1,548
Damage / min
15,586g
552 gold / min
14
8 placed · 1 cleared
253
9 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgunslol filipxjh#一一叶知秋
Vayne · Top
3 / 12 / 3
16.7% KP
17,184
17% share
10,282g
212 CS · 7.5/m
Danny15#JGL
Lee Sin · Jungle
19 / 10 / 6
69.4% KP
27,260
27% share
16,945g
148 CS · 5.2/m
BY FAR#PAO
Vex · Mid
7 / 6 / 10
47.2% KP
23,198
22.9% share
12,225g
180 CS · 6.4/m
MαrksMαn#uwu
Jinx · ADC
4 / 9 / 9
36.1% KP
13,885
13.7% share
12,028g
189 CS · 6.7/m
PiateX#EUNE
Swain · Support
3 / 10 / 13
44.4% KP
19,604
19.4% share
9,015g
37 CS · 1.3/m
Red side
VictoryKalser#1994
Riven · Top
11 / 4 / 6
36.2% KP
29,242
22.1% share
16,022g
202 CS · 7.2/m
Full Counter#djesi
Viego · Jungle
4 / 8 / 7
23.4% KP
15,134
11.4% share
11,108g
196 CS · 6.9/m
Stefkec#S n Y
Syndra · Mid
14 / 7 / 4
38.3% KP
43,705
33% share
15,586g
253 CS · 9/m
good es#good
Twitch · ADC
17 / 9 / 8
53.2% KP
34,331
25.9% share
16,737g
195 CS · 6.9/m
NeverLookBack#BSc
Braum · Support
1 / 9 / 19
42.6% KP
9,936
7.5% share
8,564g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
