Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Victory
Ranked Solo/Duo · 150 days ago
1 / 4 / 12
K / D / A
41.9%
Kill participation
283.2
Damage / min
7,961g
315.3 gold / min
45
25 placed · 3 cleared
18
0.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryORiNGi#ORBiT
Ornn · Top
1 / 5 / 7
25.8% KP
11,884
13.9% share
9,763g
174 CS · 6.9/m
Cwlciejka#glut
Master Yi · Jungle
13 / 2 / 4
54.8% KP
18,629
21.8% share
14,762g
207 CS · 8.2/m
kosu#king
Viktor · Mid
4 / 7 / 9
41.9% KP
23,762
27.9% share
10,483g
208 CS · 8.2/m
XXTTCC#KTH
Kalista · ADC
12 / 1 / 5
54.8% KP
23,880
28% share
16,234g
247 CS · 9.8/m
Stefkec#S n Y
Lulu · Support
1 / 4 / 12
41.9% KP
7,150
8.4% share
7,961g
18 CS · 0.7/m
Red side
Defeatmihos#1v9
Sylas · Top
6 / 5 / 1
36.8% KP
24,698
31.3% share
9,091g
199 CS · 7.9/m
Last Letter#Julia
Talon · Jungle
9 / 7 / 3
63.2% KP
23,629
30% share
11,692g
166 CS · 6.6/m
Razvanel#EUNE
Lissandra · Mid
2 / 7 / 3
26.3% KP
11,052
14% share
7,695g
163 CS · 6.5/m
QAQzhaoAP4506303#77777
Senna · ADC
0 / 6 / 6
31.6% KP
7,175
9.1% share
8,984g
205 CS · 8.1/m
Pilfer#EUNE
Neeko · Support
2 / 6 / 5
36.8% KP
12,337
15.6% share
7,249g
45 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
