Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 149 days ago
3 / 4 / 6
K / D / A
28.1%
Kill participation
876.3
Damage / min
13,198g
453.8 gold / min
13
6 placed · 0 cleared
261
9 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxEmperorx#1337
Teemo · Top
3 / 6 / 5
25% KP
19,728
19.2% share
10,832g
192 CS · 6.6/m
SavkE456#456
Master Yi · Jungle
17 / 2 / 2
59.4% KP
30,564
29.8% share
18,744g
238 CS · 8.2/m
Stefkec#S n Y
Orianna · Mid
3 / 4 / 6
28.1% KP
25,485
24.8% share
13,198g
261 CS · 9/m
gajewiesniak#1111
Kai'Sa · ADC
6 / 5 / 8
43.8% KP
13,521
13.2% share
14,665g
229 CS · 7.9/m
Pinokhyo#1337
Lissandra · Support
3 / 4 / 12
46.9% KP
13,363
13% share
10,072g
58 CS · 2/m
Red side
DefeatCoaBratt#Kami
Gangplank · Top
7 / 4 / 4
52.4% KP
26,639
30.9% share
14,232g
276 CS · 9.5/m
jupanu thau#EUNE
Wukong · Jungle
3 / 8 / 5
38.1% KP
12,044
14% share
11,068g
203 CS · 7/m
k r y n i k#7 7 7
Naafiri · Mid
7 / 6 / 4
52.4% KP
22,119
25.6% share
11,504g
191 CS · 6.6/m
1378420869#1337
Varus · ADC
3 / 10 / 6
42.9% KP
20,450
23.7% share
11,664g
200 CS · 6.9/m
Purple Thresh#Lntrn
Milio · Support
1 / 4 / 12
61.9% KP
5,023
5.8% share
7,743g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
