Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 148 days ago
8 / 1 / 7
K / D / A
55.6%
Kill participation
1,248.2
Damage / min
10,429g
512.9 gold / min
12
7 placed · 0 cleared
171
8.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsBee#LCKN1
Yorick · Top
3 / 6 / 0
30% KP
11,414
24.1% share
7,627g
151 CS · 7.4/m
Leo Shelby#EUNE
Quinn · Jungle
3 / 7 / 3
60% KP
12,286
26% share
8,661g
116 CS · 5.7/m
vukikuki#GOAT
Viktor · Mid
0 / 4 / 3
30% KP
7,572
16% share
6,646g
137 CS · 6.7/m
STΕRGY OFF ZERI#gulp
Draven · ADC
3 / 4 / 0
30% KP
6,127
13% share
9,789g
170 CS · 8.4/m
The Champer#4577
Brand · Support
1 / 6 / 4
50% KP
9,910
20.9% share
6,294g
24 CS · 1.2/m
Red side
VictoryADRIAN MONK#NOOB
Gwen · Top
6 / 4 / 4
37% KP
17,200
25.3% share
9,296g
137 CS · 6.7/m
MrWolas#EUNE
Kha'Zix · Jungle
10 / 1 / 4
51.9% KP
11,247
16.6% share
12,433g
188 CS · 9.2/m
Stefkec#S n Y
Orianna · Mid
8 / 1 / 7
55.6% KP
25,381
37.4% share
10,429g
171 CS · 8.4/m
Pure EviI#EUNE
Jhin · ADC
2 / 1 / 7
33.3% KP
9,875
14.5% share
8,992g
184 CS · 9/m
AsylumClown#RANK1
Janna · Support
1 / 3 / 12
48.1% KP
4,204
6.2% share
5,998g
26 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
