Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 148 days ago
30 / 3 / 7
K / D / A
86%
Kill participation
2,613.2
Damage / min
20,741g
760.7 gold / min
12
6 placed · 2 cleared
226
8.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLCKDWN#FZV
Gragas · Top
3 / 5 / 13
37.2% KP
19,991
15.3% share
10,598g
167 CS · 6.1/m
letmeinjesus#12345
Nocturne · Jungle
2 / 7 / 13
34.9% KP
13,148
10.1% share
10,263g
162 CS · 5.9/m
Stefkec#S n Y
Orianna · Mid
30 / 3 / 7
86% KP
71,254
54.5% share
20,741g
226 CS · 8.3/m
An0nymusL0ve#EUNE
Tristana · ADC
3 / 8 / 7
23.3% KP
16,684
12.8% share
11,543g
163 CS · 6/m
teso#goat
Pyke · Support
5 / 7 / 10
34.9% KP
9,575
7.3% share
11,290g
38 CS · 1.4/m
Red side
DefeatTony Soprano#Laser
Aatrox · Top
2 / 6 / 5
23.3% KP
21,935
23.3% share
9,742g
190 CS · 7/m
Radiša#EUNE1
Viego · Jungle
8 / 8 / 3
36.7% KP
15,652
16.6% share
11,944g
186 CS · 6.8/m
Diochan#foxy
Ahri · Mid
7 / 10 / 9
53.3% KP
24,880
26.4% share
11,654g
200 CS · 7.3/m
Dvojzarez2007#EUNE
Samira · ADC
11 / 11 / 3
46.7% KP
21,776
23.1% share
12,628g
198 CS · 7.3/m
oj tak błagam#EUNE
Thresh · Support
2 / 8 / 13
50% KP
10,019
10.6% share
8,766g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
