Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 146 days ago
3 / 5 / 1
K / D / A
33.3%
Kill participation
1,035.5
Damage / min
13,918g
530.9 gold / min
15
7 placed · 3 cleared
249
9.5 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySzexuálisZaklató#UwU
Ornn · Top
2 / 4 / 6
22.2% KP
26,726
22.4% share
10,332g
211 CS · 8/m
bgsdagsda#fds
Naafiri · Jungle
18 / 1 / 7
69.4% KP
31,421
26.4% share
14,518g
197 CS · 7.5/m
Vlolet#3006
Twisted Fate · Mid
4 / 1 / 9
36.1% KP
22,406
18.8% share
11,632g
220 CS · 8.4/m
haøsFTW#404ad
Jinx · ADC
10 / 4 / 7
47.2% KP
23,957
20.1% share
15,446g
236 CS · 9/m
oliwierekeb#janna
Janna · Support
2 / 2 / 23
69.4% KP
14,572
12.2% share
8,639g
22 CS · 0.8/m
Red side
DefeatZLaminaZ#EUNE
Dr. Mundo · Top
3 / 5 / 1
33.3% KP
31,132
31.6% share
11,228g
236 CS · 9/m
Gracie Abrams#77777
Graves · Jungle
2 / 6 / 3
41.7% KP
13,378
13.6% share
10,922g
215 CS · 8.2/m
Stefkec#S n Y
Syndra · Mid
3 / 5 / 1
33.3% KP
27,147
27.5% share
13,918g
249 CS · 9.5/m
Dżon Mielon#Mielo
Vayne · ADC
1 / 10 / 1
16.7% KP
11,826
12% share
8,521g
172 CS · 6.6/m
Ku tuje#EUNE
Senna · Support
3 / 10 / 4
58.3% KP
15,115
15.3% share
8,759g
48 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
