Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 145 days ago
10 / 2 / 15
K / D / A
71.4%
Kill participation
1,280.3
Damage / min
14,515g
561.1 gold / min
17
5 placed · 5 cleared
198
7.7 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV BunnyVu#Nami
Irelia · Top
5 / 7 / 3
22.9% KP
18,829
14.7% share
13,356g
269 CS · 10.4/m
Dominance#0009
Shaco · Jungle
6 / 2 / 9
42.9% KP
22,038
17.2% share
12,342g
183 CS · 7.1/m
TWTV BL1NDNESSS#Arena
Kassadin · Mid
11 / 1 / 4
42.9% KP
43,007
33.6% share
15,359g
275 CS · 10.6/m
Stefkec#S n Y
Orianna · ADC
10 / 2 / 15
71.4% KP
33,118
25.9% share
14,515g
198 CS · 7.7/m
szepi24#EUNE
Rell · Support
3 / 6 / 16
54.3% KP
11,047
8.6% share
8,425g
22 CS · 0.9/m
Red side
DefeatKind Sora #EUNE
Ornn · Top
8 / 2 / 4
66.7% KP
20,006
22.4% share
11,390g
200 CS · 7.7/m
Grace Ashcroft#EMILY
Sylas · Jungle
5 / 12 / 5
55.6% KP
18,233
20.4% share
10,696g
159 CS · 6.1/m
L9 Vlado Vach#Čáčov
Vladimir · Mid
2 / 6 / 2
22.2% KP
26,917
30.1% share
8,863g
215 CS · 8.3/m
ImIrelingTday#EUNE
Ezreal · ADC
2 / 9 / 5
38.9% KP
14,434
16.2% share
9,461g
217 CS · 8.4/m
ShadowOfMug#Luxis
Karma · Support
1 / 7 / 9
55.6% KP
9,768
10.9% share
6,791g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
