Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 144 days ago
5 / 5 / 8
K / D / A
56.5%
Kill participation
1,356
Damage / min
11,353g
463.4 gold / min
13
6 placed · 2 cleared
225
9.2 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNovakDjokoviccc#JOKER
Ornn · Top
7 / 5 / 6
56.5% KP
18,180
19.6% share
12,598g
192 CS · 7.8/m
Obito#bel
Bel'Veth · Jungle
8 / 2 / 4
52.2% KP
19,773
21.3% share
14,379g
222 CS · 9.1/m
Stefkec#S n Y
Orianna · Mid
5 / 5 / 8
56.5% KP
33,221
35.8% share
11,353g
225 CS · 9.2/m
ForDMG#DMG
Caitlyn · ADC
1 / 4 / 7
34.8% KP
16,919
18.2% share
11,297g
227 CS · 9.3/m
Dark Snow Fox#EUNE
Lulu · Support
2 / 3 / 8
43.5% KP
4,741
5.1% share
7,662g
33 CS · 1.3/m
Red side
Defeatlxs#1704
Master Yi · Top
7 / 9 / 2
47.4% KP
21,584
28.7% share
10,621g
177 CS · 7.2/m
Kita Aura#Ikuyo
Talon · Jungle
5 / 5 / 4
47.4% KP
18,492
24.6% share
10,936g
184 CS · 7.5/m
red q#zzehu
Vladimir · Mid
4 / 3 / 0
21.1% KP
16,130
21.5% share
9,646g
220 CS · 9/m
anime dzifka#uwu
Ezreal · ADC
1 / 3 / 3
21.1% KP
14,249
19% share
9,427g
206 CS · 8.4/m
2OOIQTHRΣSH#EUNE
Blitzcrank · Support
2 / 3 / 2
21.1% KP
4,719
6.3% share
5,844g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
