Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 143 days ago
14 / 10 / 5
K / D / A
39.6%
Kill participation
1,774.2
Damage / min
21,893g
564.7 gold / min
18
6 placed · 2 cleared
304
7.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatthe best kata #EUNE
Mordekaiser · Top
5 / 9 / 5
22.7% KP
30,446
16.3% share
12,435g
184 CS · 4.7/m
Wieszczka#EUNE
Nocturne · Jungle
22 / 11 / 7
65.9% KP
58,115
31.1% share
21,301g
213 CS · 5.5/m
Csihar#2128
Akali · Mid
6 / 4 / 7
29.5% KP
32,684
17.5% share
16,964g
314 CS · 8.1/m
L9 Ksawi#EUNE
Smolder · ADC
8 / 12 / 16
54.5% KP
47,627
25.5% share
18,845g
262 CS · 6.8/m
Mileena#bimbo
Senna · Support
3 / 12 / 20
52.3% KP
18,243
9.7% share
12,680g
59 CS · 1.5/m
Red side
VictoryReXxecution#BRUT
Xin Zhao · Top
10 / 7 / 10
41.7% KP
51,477
24.9% share
19,573g
345 CS · 8.9/m
TeDDu#EUNE
Talon · Jungle
12 / 8 / 9
43.8% KP
43,513
21.1% share
19,782g
323 CS · 8.3/m
Stefkec#S n Y
Zed · Mid
14 / 10 / 5
39.6% KP
68,781
33.3% share
21,893g
304 CS · 7.8/m
Devusowsky#PHX
Xerath · ADC
6 / 14 / 13
39.6% KP
26,179
12.7% share
15,989g
255 CS · 6.6/m
dj0lee#4776
Nautilus · Support
6 / 5 / 20
54.2% KP
16,537
8% share
12,588g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
