Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 142 days ago
13 / 12 / 8
K / D / A
48.8%
Kill participation
1,263.5
Damage / min
15,175g
462.7 gold / min
14
6 placed · 0 cleared
230
7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCrimson Avatar#EUNE
Riven · Top
18 / 10 / 7
49% KP
48,395
27.4% share
18,036g
188 CS · 5.7/m
DiegoPistol98#6454
Nocturne · Jungle
5 / 10 / 18
45.1% KP
23,013
13% share
13,255g
176 CS · 5.4/m
f agatka#mommy
Ahri · Mid
8 / 9 / 19
52.9% KP
41,957
23.8% share
13,552g
190 CS · 5.8/m
EUNE KEKW#6767
Swain · ADC
13 / 6 / 18
60.8% KP
38,380
21.8% share
18,764g
226 CS · 6.9/m
deme#xyz
Seraphine · Support
7 / 8 / 27
66.7% KP
24,623
14% share
13,130g
32 CS · 1/m
Red side
DefeatShadou#shx
Shen · Top
5 / 7 / 9
32.6% KP
21,792
14.7% share
12,740g
168 CS · 5.1/m
petr cz 2011#ADHD
Shyvana · Jungle
12 / 8 / 7
44.2% KP
31,476
21.2% share
16,535g
262 CS · 8/m
Stefkec#S n Y
Orianna · Mid
13 / 12 / 8
48.8% KP
41,442
27.9% share
15,175g
230 CS · 7/m
AdamFekete#azjo
Samira · ADC
9 / 12 / 5
32.6% KP
40,144
27.1% share
15,394g
240 CS · 7.3/m
kinqusia#444
Alistar · Support
4 / 12 / 16
46.5% KP
13,541
9.1% share
10,248g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
